The change types which occur on an observable map.
A signal emitted when the map has changed.
Test whether the object has been disposed.
This property is always safe to access.
The number of key-value pairs in the map.
The type of the Observable.
Set the ObservableMap to an empty map.
Remove a key from the map
the key to remove.
the value of the given key, or undefined if that does not exist.
Dispose of the resources held by the map.
Get a value for a given key.
the key.
the value for that key.
Check whether the map has a key.
the key to check.
true
if the map has the key, false
otherwise.
Get a list of the keys in the map.
Set a key-value pair in the map
The key to set.
The value for the key.
the old value for the key, or undefined if that did not exist.
Get a list of the values in the map.
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The interfaces associated with an IObservableMap.