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Interface IContentFactory

The console panel renderer.

Hierarchy

Implemented by

Index

Properties

editorFactory

editorFactory: CodeEditor.Factory

The editor factory we need to include in CodeEditorWratter.IOptions.

This is a separate readonly attribute rather than a factory method as we need to pass it around.

Methods

createCellFooter

  • createCellFooter(): ICellFooter
  • Create a new cell header for the parent widget.

    Returns ICellFooter

createCellHeader

  • createCellHeader(): ICellHeader
  • Create a new cell header for the parent widget.

    Returns ICellHeader

createCodeCell

  • createCodeCell(options: IOptions): CodeCell

createConsole

createInputPrompt

  • createInputPrompt(): IInputPrompt
  • Create an input prompt.

    Returns IInputPrompt

createOutputPrompt

  • createOutputPrompt(): IOutputPrompt
  • Create an output prompt.

    Returns IOutputPrompt

createRawCell

  • createRawCell(options: IOptions): RawCell

createStdin

  • createStdin(options: IOptions): IStdin
  • Create an stdin widget.

    Parameters

    • options: IOptions

    Returns IStdin

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